![]() ![]() The Lumeris are craven and sneaky, the Sophons, I like them. They seem passive but these fk'ers are worse then the Vodyani but the Vodyani are no picnic either. ![]() The Riftborn have no ships yet they snatched up a 4 planet system with influence alone. This time to the Vodyani while fighting the Riftborn. But it looks need a break from this damn game, I lost again. It drags on, it's buggy, it runs slow and I'm basically getting disillusioned with the entire mess. This game will really test your patience level. A few times when I was fighting against the Riftborn and about to make some progress I'd get this sue for peace from another race, not knowing the Riftborn were in an alliance with them and all of the sudden I couldn't attack their planets anymore or their ships and had to spend 2500 influence to declare war again. Mabye it's meant for Mullitplayer? Because when you play the AI it doesn't seem to work like you would expect. I am starting to think this game is smoke and mirrors. I ally with the Sophons but when you are attacked they say they are on the way but they do nothing. To me, it seems like playing a game as the United Empire is a losing propostion as I have tried over 6 times and lost every time on Normal difficulty. It seems when I'm fighting a war with one empire and I have just enough ships to fight that war, I get attacked by monster stacks by other empires from the opposite direction. Yeah, I like to play as the United Empire and even if I attack no one, as I climb up that hill to a successful empire I get smacked down by AI empires like the Vodyani, the so called 'passive' Unfallen, the Lumeris are a constant irritation that cannot be trusted, then there is the Riftborn and their ability to use influence alone to take over an entire system without invasion or ships they also have this power called The Singularity which completely sucked. I suggest you take a few moments and read the leaders personality traits in the diplomacy screen to get an idea of what they want and what sets them off. Even the Unfallen will resort to hostilities if your overly aggressive. Lumeris and horatio will try to stab you in the back if you don't keep an eye on them. Sophons and riftborn are very easily offended. Imperials and cravers will try to kill you for land, while Vodyani will do it for food. Once you have a defensive line up you can start planing a counter attack of a way to get a cease fire. That moduel allows your ships attacks to kill some of the crew of the ship they hit making it even harder for the enemy to bring enough manpower to invade. Outfit your systems with the sheids and guns, upgrade your infantry if you can afford it and put the titanium shrapnel moduel on some of your defensive ships. If you do feel an inevitable conflict brewing get high energy magnetics tech from the second level of Millitary tree. The more factions you can make peace with the less you have to worry about being invaded. So be proactive about peace if your not being aggressive. A lot of the time I have to bribe the AI into peace as they will only offer it if they are cordial with you and it is within their interests. Doing things like flying ships into the AI's territory while in cold war, expanding too close will make the AI mad. Peace is something you have to work for and maintain. ![]()
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